Skills

Thanx to Nikolai Twycross for his suggestions on skills
This section will describe most of the various skills available. Each character begins the game with +0 for each of the skills. As the game progresses, these scores can increase or decrease. If a skill reaches +5, your character will recieve a bonus in that field. Feel free to offer any suggestions for new skills. Ships automatically recieve Attack, Boarding and Defence.

Character Skills

Battle Tactics
This skill measures your abilitiy in combat. The higher it is, the better your chance of winning a battle.

Diplomacy
The more diplomatic you are, the more NPC's are likely to listen to you.

Espionage
This skill indicates your spying efforts. The higher it is, the better a spy squad in your command will perform.

Leadership
Your ability to lead can become important if you are to lead others. The higher this skill, the more likely other people are to follow your commands.

Reputation
Not strictly a skill, this shows what other people think of you. The higher this is, the more friendly you are. Unlike the other skills, it is not necessarily a bad thing for this to be low.

Trade
This shows your ability to trade. The higher this is, the more likely you will be able to sell items at a price that suits you.

Ship Skills

Attack
This skill is used during battle. The higher it is, the more often the ships weapons will hit the enemy.

Boarding
This skill is used whenever you attempt to board another ship. The higher this is, the easier it is for your boarding teams to beam over.

Defence
This skill is used during battle. The higher it is, the more often you will be able to avoid enemy fire. Note that some weapons will be able to hit you regardless of your defence.